TOOLKITΒ·ARCADE

The Toolkit-P2P Hackathon

Build offline multiplayer games and local-first social apps.
No servers required. Just real humans, locally connected.

Timeline

Opens
Dec 1

Registration and building begins

Deadline
Dec 25

Christmas Day β€” All projects due

Winners
Dec 31

New Year's Eve β€” Prizes awarded

Win Incredible Prizes

πŸ₯‡
MacBook Pro M5

MacBook Pro M5 14"

First Place

Base model β€’ Latest Apple Silicon

πŸ₯ˆ
iPhone 17 Air

iPhone 17 Air

Second Place

πŸ₯‰
Insta360 X5

Insta360 X5

Third Place

🎁 More prizes added as submissions grow

The bigger the community, the bigger the prize pool

Requirements

βœ“

Must Be a PWA

Your project must be a Progressive Web App β€” installable and works offline.

βœ“

Support 3+ Players

Must support at least 3 simultaneous players connected via P2P.

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Work in Airplane Mode

Core functionality must work without internet β€” airplane mode with Bluetooth.

βœ“

Use Toolkit-CLI & Toolkit-P2P

Your project must use our MIT-licensed, open source toolkit for peer-to-peer connectivity.

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Freemium Version Required

Must have a free version available. Premium features allowed, but core experience must be accessible to all.

βœ“

Original Work

Projects must be built during the hackathon period (Dec 1-25). You can use our open source starters as a base.

How We Judge

30%

Innovation

How creative and novel is your use of P2P technology?

25%

Technical Execution

Code quality, architecture, and proper use of Toolkit-P2P.

25%

User Experience

Polish, usability, design, and overall experience.

20%

Impact

Real-world utility and potential for adoption.

Ready to Build?

Start with our starters or build from scratch.