The Toolkit-P2P Hackathon
Build offline multiplayer games and local-first social apps.
No servers required. Just real humans, locally connected.
Timeline
Registration and building begins
Christmas Day β All projects due
New Year's Eve β Prizes awarded
Win Incredible Prizes

MacBook Pro M5 14"
First Place
Base model β’ Latest Apple Silicon

iPhone 17 Air
Second Place

Insta360 X5
Third Place
π More prizes added as submissions grow
The bigger the community, the bigger the prize pool
Requirements
Must Be a PWA
Your project must be a Progressive Web App β installable and works offline.
Support 3+ Players
Must support at least 3 simultaneous players connected via P2P.
Work in Airplane Mode
Core functionality must work without internet β airplane mode with Bluetooth.
Use Toolkit-CLI & Toolkit-P2P
Your project must use our MIT-licensed, open source toolkit for peer-to-peer connectivity.
Freemium Version Required
Must have a free version available. Premium features allowed, but core experience must be accessible to all.
Original Work
Projects must be built during the hackathon period (Dec 1-25). You can use our open source starters as a base.
How We Judge
Innovation
How creative and novel is your use of P2P technology?
Technical Execution
Code quality, architecture, and proper use of Toolkit-P2P.
User Experience
Polish, usability, design, and overall experience.
Impact
Real-world utility and potential for adoption.